Android OpenGL ES application
May, 2010Task: Add OpenGL ES support to existing Android 2D application to enhance graphics and improve overall design quality.
Solution:
Improved the existing code of graph drawing application and made the following changes and optimizations:
- Created Model-View-Controller architecture;
- Replaced current drawing methods with 3D API;
- Did 3D drawing and overall optimization;
- Added smooth scrolling; zoom in and out;
- Corrected screen layout issue (unused area at the screen bottom);
- Did partial integration with original graph-parsing code.
Technologies: Android, Java, OpenGL ES
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